Limit Break seems to have a focus on equipment and making creatures exceed 3 power this may seem minor, but based on precedent, there will most assuredly be cards to support this strategy
If you pay the dash cost to cast a creature spell, that card will be returned to its owner's hand only if it's still on the battlefield when its triggered ability resolves
This deck has a good focus on that "circle of life" style of play, encouraging players to attack and sacrifice cards, knowing they have abilities or items waiting in their hand to bring those cards back to the action rather quickly
So, if youre splashing the cash on MTG Final Fantasy Commander decks, youll really want to make sure youre picking the most worthy of the bunch
Out of a thousand packs
With a cost of five Ink, she has three Strength and four Willpower, but her true utility lies her ability